CURRENTLY WORKING ON

Fixing bugs for Undead Legacy 2.7 for 7 Days to Die v2.6b14

More info about that can be found on my discord channel

Mutant animals and other creatures

Wasteland is an unforgiving place, but some managed to survive the horrors of radiation, mutating into hideous and vile creatures, that will strike fear to anyone encountering them, some of which are more deadlier than any zombie or animal encountered.

World bosses

Large and formidable world bosses, tougher than a dozen of zombie bears combined, that when encountered unprepared would result in either running from your life or accepting faith and facing the consequences.
One of the first world bosses will be the featured Mech at some of the refurbished trader POIs.

More Vehicles

More motorcycles, cars, trucks, helicopters and planes will be added with time, including repairable versions found in the world.

Food/Nutrition Overhaul

Introduction of 4 nutrient system with Fat, Carbs, Protein and Vitamins of which the first 3 would determine your energy and vitamins would determine how strong is your immune system against various diseases (infection, dysentery etc). Managing all 4 nutrients well will passively increase wellness, badly managing them will decrease wellness. Wellness will give various bonuses to max health, stamina, carry weight and experience gain.

Trader HUBs

Main trader characters would give out only quests and be in the leader role of each trader prefab. Trading would be split between multiple unique complementary NPCs, that would do only role specific trading, like mechanics, medicine, gun, melee weapon, armor and other traders with their own stalls. Possibly also a trader/trainer, that helps you level up action skills.

Repairable flying vehicles

Ability to find damaged, badly damaged and repairable Helicopters in the world and on/near helipads.

Loot overhaul

More frequent loot drops from zombies and the type of loot dropped would be based on what kind of zombies you kill. Killing a cop or soldier zombie would have a greater chance of yielding guns and ammo, nurses - medicine, construction workers - construction supplies and tools etc. A similar approach would go with container block loot.

More items, blocks, weapons

More items, blocks, weapons will be added in a need by basis such as new
findable junk items, valuables, melee and ranged weapons, quest related items etc.

NPC Followers

Ability to obtain various NPC followers such as dogs (like in fallout) or hired mercenaries.

Refurbished and new POI's

Creating new Prefabs aka Points of Interest (POI's in short) is very time consuming, thus initial goal is to refurbish existing ones in order to introduce new decor and other functional blocks, that would facilitate for better immersion in regards to the set goals of the mod. With enough content present in the mod, unique more mod specific POI's will be developed, some possibly story related.

Custom story map

When the mod will have enough critical mass with necessary systems, mechanics, items and blocks for development of a story driven map in Undead Legacy lore, there will be tailored story driven maps with and end-goal to reach and beat the mod.

MISCELLANEOUS nice to have things

Repairable trees to support tree houses
Spears with secondary power attack
Throwable javelins
Throwable glowsticks
Grenade launchers
Energy weapons (Plasma/Laser/Other)
Named Electrical Switches
Named Fuse Box Switches
Colored electrical wires?
Lawnmower vehicles to cut grass
Auto stop workstations when queue is empty to save fuel
Powered sci-fi door variants
Additional Elevator variants
Vehicle mounted guns
Optional floating dynamic damage numbers near targets
Player craftable portals
Animal Trophies
Armor stands/mannequins
Weapon display stands/racks
Broken armor indicator on the HUD

Community suggestions

Date Suggested by Status Suggestion
10.02.2022 Shesqi  Complete Add image of a POI in quest description
17.01.2022 Genosis   "Watch list" that lets you tag items to highlighted at traders, when they are available. Would be super handy to buy up food, rare resources, and certain items and mods you are looking for.
29.06.2021 Subquake   Headlight on helmet, car lights, handheld flashlight, gun lights consume power/battery charge
27.05.2021 Subquake   Replace Living off the land perk with two trade action skills: Farming (for player planted crops) and Foraging (for wild crops, mushrooms, berries etc)
18.05.2021 Subquake   POIs with a for sale sign in front, with barely anything in them, with some cardboard boxes and bare minimum to no furniture
13.05.2021 Subquake   POI inspired by Shadow Moses map from Metal Gear Solid
13.05.2021 Subquake   POIs inspired by Fallout 3, 4, 76 bunkers
08.05.2021 Community   Gun jamming, higher quality guns have less chance to jam, jamming results in gun unload and durability loss
30.03.2021 Subquake   Massive trader naval ship POI at the border of the map with landed supply planes, explaining where are the supply planes coming from.
27.03.2021 Havenkeeper   Movement bonus on roads
10.03.2021 Subquake   Chance for vehicles to break down when driven off-road with vehicle mods reducing the chance of breaking down (better wheels, more reliable engines, batteries as vehicle mods etc)
10.03.2021 Subquake   A POI defend quest. When started, resets POI and gives a prepare timer before the attack begins after triggering the start. If you die during defend phase or leave the POI area, quest fails.
09.03.2021 ram1024   Powered Mine Dispenser Trap
06.02.2021 ram1024   Throwable Glowsticks
01.02.2021 DevThaDevastator Complete Ability to pin a recipe to show what ingredients you need to make it
19.01.2021 Rockysteel   Upgrade trees with resin collectors (bucket with tap)
17.01.2021 EpsilonIndi   Powered sci-fi doors
15.01.2021 Biddle   Console CMD to output ULM version
09.01.2021 Extruda Complete M1 Garand Sniper Rifle
29.12.2020 Biddle   Floating dynamic damage numbers near the target similar to Diablo 3 (Off, On, Accumulative)
23.12.2020 Subquake   Turn off workstations, when last item in queue gets completed
21.12.2020 Subquake   Chicken Coops, that produce eggs
21.12.2020 Galaktus   Lawnmowers in the world and ability to wrench small engines from them
18.12.2020 Galddar   (Balancing) Imbalanced burn times fof fuel bricks, coal, charcoal
18.12.2020 Shrub   (Balancing) Medicine, Missions takes long time to level
18.12.2020 EpsilonIndi   A fuse box that can be turned on and off and has the ability to be named, just like the writeable storage crates. Helps with lategame wire clutter
18.12.2020 JonahBirch   Throwable Javelins, replacing throwing ability of a spear and having spears do power attacks
18.12.2020 Shrub   Ability to repair trees so that we can have viable option to build tree houses
18.12.2020 Subquake   Trader hubs, where you have 1 governor NPC, that doesn't sell anything, but offers quests (vanilla NPC in the trader outpost) and other NPCs that sell category specific things (don't offer quests), like someone selling only guns and ammo, other selling only building supplies, another selling melee weapons, another selling medicine etc
18.12.2020 Carry   Ability to get sulfur from rotting flesh or something like that in addition to other means